Age Group

8-11 year olds

Year Group

Key Stage 2

Duration

50-60 minutes

Group Size

1 - 150

Resource Pack?

Available

Follow Up Workshop

Request details

Digital Version?

No

The Snap Trap

The Snap Trap is a dynamic theatre-based e-safety session specifically designed for pupils in years 5 and 6. Through captivating storytelling and interactive discussions, we bring to life the real-world experiences of children affected by online bullying, social media misuse, and online grooming.

We continually update our stories and discussions to stay ahead of the curve. The Snap Trap will provide children with the most up-to-date information on current trends and help them to understand the risks of the online world.

‘The Snap Trap’ is an interactive theatre show which helps children recognise the risks associated with online activity and the use of social media including apps such as: Snapchat, Instagram and WhatsApp. We tell the real stories of young people and how their digital lives turned their real lives upside-down. There are two central characters in the show who we see fall into dangerous situations online. Sam is being coerced into taking risks that are only going to end one way. Amy thinks she is meeting up with the coolest boy in school, but it turns out that she has been talking to someone completely different. Facilitators pause the action throughout the performance and encourage audiences to share their thoughts on the issues.
- Highlight misuse of social media and the impact of cyber-bullying and sexting.
- Demonstrate peer pressure and coercive behaviour and how to stop it.
- Encourage audiences to be SMART when going online (Safe, Meeting, Accepting, Reliable, Tell).
- Help parents support children to use social media in a positive way.
- Help schools broaden digital literacy and children’s resilience.
- Prepare children for the ‘transition’ to secondary school.

Due to the constant advancement of technology, children are growing up with limitless access to the digital world. 53% of 8 – 11-year-olds in the UK now own a smart phone (Statista, 2023). According to Ofcom (2024), many children are spending six to eight hours online per day – often more. It is a well-known fact that social media and online gaming can negatively impact a young person’s emotional well-being and present safeguarding issues if they are not properly educated. We believe young people need to be more informed to make better decisions when using smart technology, especially on social media and gaming platforms.

Health & Wellbeing:
- Deepen understanding of mental and emotional health
- Making informed choices
- Recognising how images in media and online don't always reflect reality
- Recognising risk and how to manage it
- Responsibility to keep themselves and others safe
- Pressure to behave in unacceptable and risky ways
- Asking for help
- Strategies for keeping safe online
- Responsible use of phones
- Managing requests for images of themselves or others


Relationships:
- Actions that affect themselves and others
- Keeping secrets
- Recognising and realising consequences of teasing, bullying and aggressive behaviour (cyber-bullying, trolling)
- Recognising and managing dares
- Understanding boundaries


Living in the Wider World:
- Developing strategies for getting support for themselves or others at risk
- Critically examining what is in social media; importance of being careful of what they forward to others

Pupils:
- Helps prepare children for the transition to secondary school.
- Raises awareness of CSE & healthy relationships.
- Encourages discussion about e-safety & making better choices.
- Highlights the risks of sexting, gaming and social media use.
- Signposts support networks available and where to get help and report.

Teachers:

- Helps broaden pupils digital literacy & awareness.
- Involves parents and children simultaneously.
- Reduces incidences of bullying & sexting.
- Provides the opportunity for further discussion about the stories told.

Parents:

- Encourages parents to set clear boundaries when using technology.
- Presents the opportunity to talk to their children and their digital lives.
- Helps recognise the risk factors their children face in a digital world.
- Promotes positive behaviour and improved decision making when online.

How long is The Snap Trap session?

The Snap Trap session lasts 50 - 60 minutes. We recommend allocating an hour for the session to take place and 20 minutes for the delivery team to set up.


Can parents attend the session?

Yes. We encourage schools to invite parents to attend the session. It can help them to understand the risks their children face every day, whilst encouraging better communication between parents, staff, and pupils. We guarantee parents will learn something.


Is The Snap Trap suitable for SEND audiences?

Yes. The Snap Trap is suitable for children up to Year 10 for SEND audiences.


How do I book a session?

To book a session, you simply need to organise a date/time with our team (info@2engage.co.uk) and we will ask you to complete a simple online booking form.

Key Themes

DIGITAL CITIZENSHIP
SOCIAL MEDIA DANGERS
CYBER-BULLYING
E-SAFETY
SMARTPHONE MISUSE
CSE

I thought the whole presentation was original and fresh

I thought the whole presentation was original and fresh and had the whole class totally engaged from start to finish. The pupils could really relate to the characters, and I think all the important messages were expertly delivered and absorbed. The performers were excellent - very talented. Thank you so much!

Scott Slade
Year 6 Parent

The production really hit home with my pupils as they were still discussing it later in the day.

The production was very relevant to our current Year 6. The production really hit home with them as they were still discussing it later in the day. The team were very flexible and communication in organising the event was very good.

Sian Thomson

The perfect way to complement your e-safety curriculum.

Professional and confident delivery bringing the dangers of the internet to life. Really engaging and the perfect way to complement your e-safety curriculum. Highly recommend. We will be re-booking again for the 4th year running!

Hannah Helm

I thought it was a great way to address the issue.

The session was an engaging way to show children the potential problems they may face when online and make them aware of the impacts their own actions can have. Many of the children commented that they preferred learning about the issue in this format as it felt more realistic and they were invested in the story so wanted to listen. Overall, I thought it was a great way to address the issue.

Bethan Pritchard

I wish that every year 5 and 6 could have the ‘Snap Trap’ at their school.

I have just returned from a ‘Snap Trap’ session at my daughter’s primary school and found the performance to be powerful, engaging and extremely relevant to this age group’s current online world. As a mum, watching this alongside my daughter has given me a springboard into some conversations that I want to have with her before I allow her to have a smart phone. As a child therapist, I have seen first-hand the effect of online grooming and I wish that every year 5 and 6 could have the ‘Snap Trap’ at their school. A truly excellent experience and I thoroughly recommend it.

Rachel Thomas
Year 6 Parent

My pupils have been repeating the SMART message!

I think that the importance of being safe online is an area that needs to be repeated over and over in the current climate because of the dangers that young children now face. The acting and messages were very strong, and my pupils have been talking about it and repeating the SMART message!

Glenn Pickup

It was especially good to be able to invite parents along too.

The Snap Trap was an engaging and enjoyable experience for all the children. It was aimed perfectly for their age group (10-11) and made them consider their use of social media. It was especially good to be able to invite parents along too and they were able to reflect on how they can support their own children.

Alex Hopwood

‘The Snap Trap’ wowed the students into thinking deeper around online safety.

Once again, the ‘Snap Trap’ wowed the students into thinking deeper around online safety. This performance was powerful and stayed with the students. The ‘Snap Trap’ was a piece that had an impact on the students greater than what they can understand within the classroom. 

Lauren Selby-Hughes

The fact that the stories were real was brilliant.

The actors were engaging, and the session was aimed at the right level for Year 6 children about to start high school. The way that they stopped the stories and asked children how to change the outcomes was brilliant. The fact that the stories were real was also brilliant.

Yvonne Simpson